swashbuckler 5e multiclass

2. Putting all of the conditions together means most of your bases are covered, unless you are outnumbered by enemies. I'm not a fan of multiclassing Monk and Rogue. Touch 3: What You Are is What You Play. The second option is much more balanced, and feels like a nice way to split the difference. gonna throw this out there.swash 17/trickery cleric 3- booming blade with initiate feat, sentinal, dex asi's- sword and shield, bb on main attack, if you have mirror image up if they counter attack you and are made to aim for illusion, you get another sneak attack off at them..seems a bit better than bm ripostle..thoughts? This means that they are quite likely to have a solid CHA modifier to help be the face for the party. Therefore, I'll have an opportunity to be a smug outcast or an honorable prince. Basically, if were choosing to start casting spells, we want to be able to do as much as we can. INT: Let the Wizard be the smart one, youre the stabby one. Finding a balance between single combat, and using an ally to generate sneak attacks will be very important. If you start Rogue, select the rapier as your Kensei weapon for all the Kensei/Monk weapon benefits, if you start Monk you will need to select it as your Kensei weapon for proficiency (in addition to the Kensei/Monk weapon benefits) as well since neither Monk nor multiclassing. A character with this multiclass combo will be extremely strong in one-on-one fights, as they can deal Sneak Attack damage using Rakish Audacity when fighting alone. Instead of having to have an ally within 5ft OR have advantage on the roll, Swashbucklers can use their sneak attack feature whenever they are within 5ft of the enemy and there are no other creatures within 5ft of you. Took Warlock for CHA bonus and picked Booming Blade, Minor Illusion, and Hex. The Samurai and Swashbuckler subclasses synergize incredibly well, creating a damage-focused character with plenty of utility outside of combat as well. 6. Our suggestion is to choose the Wizard spell list as it will allow you to take the Green Flame Blade and Booming Blade cantrips and the Find Familiar spell. Choosing the variant form means that you can get away with minor crimes, and that you have a bad reputation. DPR excluding sneak attack is 15.98. The goal is damage vs damage/utility. Shroud of Shadow, Repelling Blast, One with Shadows, Mask of Many faces, and more are all great to consider for a swashbuckler looking for more magic in their life. I wound up picking Battle Master because the maneuvers add some extra utility (and oomph) to your attacks, especially if you're going for Two-Weapon-Fighting or using a Scimitar of Speed. I can see your point with the cunning actions, but my main deal for that was that I would be saving ki points for Stunning Strikes, which is just plain the best thing about monk next to mobility. Or as a last resort. In D&D, this gives us a really exciting character to play. See your enemy >60 ft away I love this article and am glad I found it. The Fighter has a higher "spike" damage with limited ability usage.Uncanny Dodge and Evasion can also reduce a lot of incoming damage. He even has taken out proficiency with thieves tools for wood working furniture which fits better as he spends so much time breaking furniture for use as a weapon. Im curious about how to utilize Booming Blade best. Investigation (INT) Skip this, it;s for another type of rogue. Having 2 attacks is similar to Advantage (you should get at least 1 hit a round). Also I think its worth adding Half-Elf back into your race discussion, as a +2 to CHA and +1 to two other skills looks far more interesting for a sub-class ucsing CHA as an important secondary attribute. 7. Hit Points at 1st Level: 8 + your Constitution modifier, Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per rogue level after 1st, Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords, Skills: Choose four from Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, and Stealth. (A) A Rogue (Swashbuckler) 8 would be making 2 attacks dealing 1d8+4 and 1d8 damage. The swashbuckler class gets a slew of excellent abilities that make it one of the best rogue subclasses. Doesn't have to be a longsword. Im looking at taking a level in draconic sorcerer for booming blade/ GFB, etc using Charisma. (C) A Rogue(Swashbuckler) 5/Fighter(Battlemaster) 3. Canto alla vitaalla sua bellezzaad ogni sua feritaogni sua carezza! Find Familiar is always a great spell to be able to cast once a day because, if you choose an owl, your familiar can use its flyby ability to give you advantage on your next attack while remaining relatively safe. Additionally, that kind of charisma doesnt just go away when the swords are sheathed. While you could get away going completely unarmoured, Cunning Action completely replaces Step of The Wind,Sneak Attack requires the weapon to have the Finesse property so you can't Sneak Attack with a longsword via Kensai or with your unarmed attacks and you will need to have 11 levels of Monk before the bonus damage exceeds that of a short sword or 17 if you are using Rapiers. Check out our Guide to DnD Races for non-standard races. When you have to make a Dexterity saving throw in order to take half damage from an effect you now take no damage on a successful save and half damage on a failed save. The only levels mentioned for the purpose of these builds are those when you will have the opportunity to make a decision on how your adventurer grows. We get a lot of skills thanks to the rogue class. Spies, thieves, assassins, these are the archetypes that I picture whenever someone mentions a rogue, be it D&D or not. Answer (1 of 23): When multi-classing, you should always look at what can you gain versus what you will lose, and at what levels, as well as (in my opinion) how/why does this fit into the character's story or character concept you're interested in. Rogue: Swashbuckler. Additionally, you gain a new condition that you can make sneak attacks under. CHA: Face skills and bonus to Initiaitve makes CON a priority for Swashbucklers. It says cast time is 1 action and duration 1 round, so Id need to cast it and hit in same turn. I love your guide. You ARE a persuasive character. Now were dealing extra damage just because weve got someone alone. A well-armed pirate leaps from the crows nest to confront his enemy. Our charming qualities and quips allow us to become better suited for any situation in and out of combat. Maybe youll clip a halyard to bring yourself atop a sail-like Jack Sparrow, or maybe you want to pull off any one of the stunts in the fight between Inigo Montoya and the Dread Pirate Roberts. Weve adjusted the Magic Initiate to include some good Warlock choices and added in the Half-Elf to the races section . Use your bonus action to Dash 30 ft closer to your enemy and draw your main light weapon What are your thoughts on finding a way to boost the Swashbucklers AC since they are most often in melee? Each villain you come across is going to provide a different opportunity for you to use your words like weapons. Plus, we can greatly embellish on our background once weve chosen one. Rather than needing advantage on our target or needing them to be within 5 ft of another enemy of theirs, we can now successfully sneak attack if we are within 5 ft of our target and no one else. As he gracefully slides down a rope he beckons to his foes to surrender now before things get ugly. So I come back to wondering about the in-combat use of Panache. They use their masterful skill with a sword, or any weapon for that matter, to save the day and emerge victorious from any fight. Role in the Party. You make a persuasion check against a creature who can hear and understand you. Rogues get the second most amount of ASIs/feats of any class, with 6 levels to choose ASIs for. The DPR from sneak attack is therefore 77% * 4d6 (14) + 7% * 8d6 (28) + 0 = 12.74. Half-Elf does make a pretty good Swashbuckler, but then Half-Elves make pretty good everything, especially charisma based characters. You now double your proficiency bonus for these ability checks. wats your build? Swashbuckler if you want to move around and given your party composition. Zoltan Boros - Wizards of the Coast - Dire Fleet Daredevil. Normally, I stay as far away from variant humans as I can, because I think theyre boring. Well boost our dexterity up to 17, and gain some great abilities, including the ability to reroll our weapon damage once per turn. To me this feels like the classic hero move, getting the big bad to focus on you. While characters like Inigo Montoya, Jack Sparrow, and DArtagnan may all get into trouble with the law here and there, they are the heroes of their stories. 3. Hopefully I roll a bunch of odd Dice and I can use feats to dip into the spell casting like magic initiate. That was a really fun to play build. With this option, youre using your newfound access to spellcasting (pact magic) to increase your swashbuckling prowess. Privacy Policy. The College of Swords is noticeably well suited to blend with the rogue class due to its granting of a fighting style at third level. If your attack misses a target within range, you can turn the miss into a hit. Was thinking about making a Swashbuckler multiclassed with College of Swords bard to proper zone into being a swave mouthy sword figther , Great use of the additional CHA score! While good in theory, most Rogues dont find a whole lot of trouble scoring Sneak Attack against enemies once per turn as long as they have another martial class at their party. This character would have Action Surge for an additional 2 attacks once per short rest (+10.65) and would have 4 superiority dice (d8) to use per short rest (+11.7) which could be spent on trip attack to grant advantage (+DPR) or use Riposte for an off turn attack (+12.80including sneak attack and the superioty die). Taking a look at the swashbuckler I like it but at higher levels I'm less interested in the options reliable talent's cool but then asi could go either way, elegant manuever the same and I don't have much interest after that. Touch 2: The Push from the Past. Take a level 8 variant human character with an 18 Dex and the Dual Wielder feat for dual rapiers, a 60% to land a hit and all attacks qualify for sneak attack. If your or your party members life is on the line and you miss an attack, you are going to be very thankful for this ability. Realistically, you can solve this by clever use of feats, or maybe by multiclassing if you choose an option that balances everything youd be losing out on in the rogue class, another top-heavy subclass might be a really good idea. Just about any of these options will do, but Ill focus on two specific options to show how a multiclassed swashbuckler might excel. The spike damage of an assassin is nice, but tbh. Swashlock!!! Persuasion (CHA) Yes. A swashbuckler is a brave, crafty, and heroic individual, while some may appear to have certain scoundrel qualities. WIS: Can help with WIS saves and Perception. Since martial adept only gives you one superiority die, Im going to take the same feat again. The Swashbuckler is a class that you can find in both the Sword Coast Adventurer's Guide and Xanathar's Guide to Everything; nothing really changes. Speed, Elegance, and Charm. Its important to remember that this ability has no impact on other effects a dexterity saving throw might cause, such as being knocked prone. I think the fighter multiclass also fits the theme well. Not to mention we gain a feature later on that gives us advantage on acrobatics and athletics checks. DEX: Swashbucklers, like every rogue subclass, love DEX. Eldritch Adept Whether or not you chose to grab Eldritch Blast with Magic Initiate, there are a lot of very useful invocations you can add to your arsenal of abilities. Color and Tier ranking is very helpful when youre trying to digest a lot of information. Looking forward to getting full Swashbuckler at level 3. A good option is to choose ASIs for two out of the six, and choose four feats. This is when we save ourselves from opportunity attacks, and improve upon our initiative and sneak attack conditions. Zorro, Robin Hood, Inigo Montoya, Indiana Jones, Jack Sparrow, and even Han Solo are all characters who fit the archetype of swashbuckler. Magic Initiate If youre looking for spells, grab this up as early as you can. Theyll likely have to waste their turn full dashing to get in range, which will allow opportunity attacks and kiting possibilities. If we increase these characters to Rogue 9 (A), Rogue 4/Fighter 5 (B) and Rogue 5/Fighter 4 (C) respectively, character (A) gains +1d6 sneak attack and the Panache ability, their total attack routine now generates a DPR of24.18. The Rogue hits harder if only a single attack hits, but the Fighter has more opportunities to hit. The species of animal you choose is called your companion's type. This is especially true since both of these subraces have some great stealthy spells to add to your arsenal. Pirate Proficiency in Athletics and Persuasion. Swashbucklers, or the idea of swashbucklers, permeate popular culture. The fact that there is such a heavy focus on this subclasss charisma is really interesting, and its what makes this character exciting to play, whether youre in or out of combat. I opted for the feat at first level and chose tavern brawling( if thats the name) he isnt really high in charisma but has a high strength and dext and highish constitution. 6 levels of rogue grants your 2nd set of expertise, too. This is especially useful when used with Dash in your Cunning Action. Deception (CHA) Of the charisma options, this is one of our least likely choices. Top of the round Third level gives us more than just a not so sneaky sneak attack. Thanks for the comments Cannae! Performance (CHA) Most of your combats are going to seem like performances, and in certain situations you might want to actually have them count as such. Contact Us for more information.Copyright 2020 Arcane Eye. This will let us conjure our weapons up out of thin air (interdimensional space) and opens up exciting invocations like Eldritch Smite and Improved Pact Weapon so that our melee damage, which is still our focus, can become even stronger. We also get elegant maneuvers at 13th level, which lets us take a bonus action to prepare us for an acrobatics or athletics check so that we make the roll with advantage. With your two highest ability scores boosting your initiative youre practically guaranteed to get the jump on anyone and everyone. College of Swords certainly has a good thematic fit, but its class features lack luster so Id rather go with one of the other Bard sub-classes. Fighter has a slightly higher minimum damage. Going Dex/Wisdom/Charisma, just need a campaign to play her in :). Swashbuckler 5e Guide. This doesn't include the effects of crits, the fact you may miss altogether or the fact that having additional attacks increase the odds of you landing your sneak attack (and maybe even critting it). Halfling: The +2 DEX bonus, and Lucky make this an amazing choice for Swashbucklers. Published on October 26, 2020, Last modified on February 20th, 2023. Another idea was for Swash/Warlock, or Swash/Paladin/Sorcerer, since CHA focus on the Swashbuckler makes this pretty good in my head. With most other characters, it can be a hard sell to include roleplaying in the midst of combat. Variant Human: +1 DEX and +1 CHA is a decent base for Swashbucklers. Acrobatics (DEX) Especially with your Elegant Maneuvers at 13th level, this skill is a must for a rogue. Both of these bloodlines are great for swashbucklers. Find yourself in any fight club or pit and get some exciting one-on-one combat to pull in a steady income. This kind of character will continue to boast, brag, quip etcetera, just like any of the dashing characters we see in film and other media. Thats where speed, elegance, and charm come in. Swashbuckler. Now, this is one of the best problems you can have. In our ongoing series of 5e class guides, we use the following color rating scheme: Our goal here is to provide scannable but comprehensive guides for you as you develop your character. This field is for validation purposes and should be left unchanged. As a kid, I was often told to get my head out of the clouds and to stop living in a fantasy world. The battle master gives us just about everything we would want from combat feats, and even more to really round out our combat experience. Also, as we discussed in the limitations section, there is a lot of potential to improve upon this subclass and make it your own with feats. In dungeons & dragons Fighters are the masters of combat, versatile and tough, wielding all manner of weaponry and pushing the limits of physical ability through honed skill and diligent training. Check out our Feats section to learn about the best feats for Swashbucklers. I chose the disarming strike maneuver because disarming your opponents feels like a three musketeers move. At first level your leather armour (nerfed to AC 11 in 5th edition) plus your Dex. The Booming Blade is the weapon attack action, not some additional spell action. Defensive Duelist This is a great way to boost your AC if youre using a finesse weapon. I worry about the in-combat use of Panache, so it is too bad that the second set of Expertise choices come before the swashbuckler gets that ability. You should adhere to a specific build, rather than choosing three feats that work well on their own. Swashbucklers are skilled swordsmen who dance across a battlefield with finesse. Unarmored, has . Swashbucklers intimidating others with bold (if wildly unrealistic) claims is a common trope. Just get a large mount and you are set. We rely on stealth to keep us safe, how are we supposed to involve ourselves in single combat and take all the damage that comes with it? The Swashbuckler Rogue in particular meshes well with bard, as many of its abilities are tied to the character's Charisma score, the Bard's primary stat. I've spoiler-blocked it for the benefit of those that want to skip it. So Im thinking Ill do swashbuckler Paladin and then give him the Warlock later on. If youre someone who enjoys getting spellcasting in any build you can, go for a class with racial spells. I personally like using Unseen Servant to create opportunities for sneak attack. Standalone, this ability is awesome. Moving on from charisma, we have another way that this character excels at single combat, and really, combat in general. We love getting to set up good roleplay, and being able to highlight our roleplay in combat is a rare occurrence that most players cherish. Ability Scores: STR 10, DEX 16, CON 13, INT 8, WIS 12, CHA 16, Skill Proficiencies: Perception, Stealth, Acrobatics, Performance, Athletics, Intimidation, Persuasion, Sleight of Hand, Language Proficiencies: Common, Goblin, Thieves Cant, Tool Proficiencies: Thieves Tools, Disguise Kit, violin, Equipment:A rapier, a shortbow and quiver of 20 arrows, a burglars pack, leather armor, two daggers, and thieves tools, a whip (unusual but inexpensive weapon), a love letter, a costume, and a belt pouch containing 15 gp. Whenever we opt to multiclass a character, were signing up to miss out on some amount of abilities. 11. . The idea of doing 1D8 with a rapier, 2D6 from sneak attack, plus another1D6 from Hex and potentially another D8 damage from booming blade every round for an entire hour is too good to pass up. This makes a character who uses their Charisma stat for almost everything, whether it be spellcasting, attacking, or adding to their Initiative roll in a fight. Sneak attacks require a weapon that has either the ranged or finesse quality. A Swashbuckler is a flashy, showy, bombastic adventuring type, usually but not necessarily a swordsman. Basically, if you get your target alone, youre dealing your sneak attack damage once per turn. Be more of a Swashbuckler in heart than a tinkerer. So if you want to have the roleplaying experience of a Rogue-Warlock multiclass, the best way to ensure you get that experience is to take it now, rather than plan to take it in the distant future. Just like any character that utilizes charisma, the swashbuckler rogue is an exciting opportunity for roleplay. This feature also buffs the Rogues Sneak Attack ability. As your teammates get stronger you might find yourself left in the dust if you dont make very clever use of your latter abilities. Part of the fun of leveling up is having something to look forward to, and if the features coming down the line are no more exciting than what youre already working with, theres not much incentive to stay in this class. As with most rogue subclasses, Swashbucklers tend to be a single target combatant. To clarify, this ability works on ability checks, not attack rolls or saving throws. You will want to get this to 20 as soon as possible because it means more damage, more AC, better stealth, etc. It is one of two 1/3 level casters in D&D 5e, receiving spell slots up to level 4, and has a maximum of 11 spell slots at the 20th level. Move in, attack action with Booming Blade: Making it to 7th level opens up 4th-level spell slots and gives us access to 4 eldritch invocations. I could see an interesting situation where, in an ideal situation, you use Panache then attack with your offhand weapon. Play That Role. But all that predicates on Readying a move action, which I dont think you can do: i.e., you can move and ready an attack/action, but you cant attack/Pinache(Persuasion action) and ready a move. Elf: A +2 to DEX, Darkvision, and proficiency in the Perception skill. Real life happens, DM gets burned out, etc. D&D 5e: Swashbuckler Rogue Guide. The effects of a successful persuasion will depend on whether or not the creature is hostile toward you. Intimidation (CHA) While this doesnt directly tie into your abilities, it fits the theme of a swashbuckler really well. The rapier however, does have the Finesse property and so is eligible for Sneak Attack. Rogues pick up another Expertise at 6th Level. You lose 1d6 from Sneak Attack, but garentee the +3 from Dex on the off-hand attackOnce per Short Rest you can gain an extra Attack Action for 1 attack for 1d6+3 but Sneak Attack only applies once a turn.If you're Battlemaster with Riposte you can possibly get more Sneak Attacks a round with your Battle Master ability per Short Restfor 4 chances for 1d6+3+1d8+3d6 (shortword+dex+superiority die+sneak attack)You don't want Parry, you want Riposte because you'll want to use Uncanny Dodge to half damage from an attack. Rocco Giusto August . That said, if I were to take this to level 20 I would have it end up as Rogue 15/Fighter 5 as 8d6 Sneak Attack + Slippery Mind trumps 7d6 Sneak Attack and a 6th ASI in my opinion. thoughts? Instead, we have it built in! Using Magic Initiate to pick up Wizard spells seems like a poor choice, as INT is typically a dump stat and you say the primary purpose is to get the cantrips Green Flame & Booming Blade. Touch 5: The Stage the Players Built. If you were going for a Way of Shadows ninja I could see some benefits to a Rogue/Monk multiclass but not for a Swashbuckler. Rogues are masters of stealth and subterfuge, only plunging in the knife at opportune moments before . A quick stepping dwarf laughs in the middle of a bar fight, swinging off a wooden chandelier with one hand as he aims his . The maths for characters (B) and (C) are similar. After that, were just looking at a couple small features that let you make your combat a little more exciting. The gist of the battle plan on that particular build was go in, hit once with a rapier as a kensei weapon, attempt to stun, then extra attack w/ unarmed strike, boost my AC, disengage freely because of swashbuckler, and use monk's speed to go to another enemy, and use martial arts to hit as a bonus action, or spend a ki point to flurry if I feel like the battle's particularly important. Multiclassing effectively in 5e . Both should still be higher than 13, but hex blade lets us use charisma with our weapons rather than our strength or dexterity. So they have similar damage outputs, but it's a trade of offense vs defense. Do yourself a favor and watch the movie before playing this character. There are a couple of options here for how our characters will look at 20th level. Instead of goading them, you are literally charming them. Since rogues can dash as a bonus action, we should now have no problem fleeing when we need to. For a full overview of the rogue class, check out our rogue 5e Guide. They have a 85.8% chance of the sneak attack being on a hit and a 7.8% chance of it being on a crit for an average of7.10damage. Perhaps best pictured as a swordsman with a feathered cavalier hat, the famous swashbucklers are often thought of as pirates and scoundrels. Some hear the name Swashbuckler and think pirate, and while that is a perfectly reasonable direction . This can be great, even if youre not an evil character. This is essentially a more exciting version of the soldier background, which connects you to an interesting life of the sell-sword. That is the subclass for players who want to play a real rogue. Swashbuckler/Warlock looked cool to me as well. Once you do so, you cant use this feature again until you finish a short or long rest. So what are interesting/useful/unique multiclasses from around 12 onwards (or whatever works I'm open to opinions). Variant Human +1 two abilities of your choice (DEX and CHA). Swashbucklers would certainly be the subclass to take both Deception and Persuasion if you were ever going to. Rogues get to choose four from Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, and Stealth. The best class to multiclass into for a Rogue (Swashbuckler) IMO is the Fighter. Rogue 5e is the Quintessential Face, Scout, and Striker.Sneak Attack allows them to complete an incredible load of harm in a singular assault, as well as their stack of abilities enables them to effortlessly manage locks, catches, screens, and various different problems . Ultimately though, it depends on what you are trying to get out of the character. Due to their long list of Proficiencies and the Expertise ability, Rogues are usually considered a skill monkey class. As a Swashbuckler you should have high Charisma, so a multiclass into a charisma caster like Sorc or Warlock could be fun. Learn how your comment data is processed. Going for a martial focused build, well start off by grabbing up Piercer. If you miss with an attack roll, you can roll it again with advantage. You now have 3 attacks a round each dealing 1d6+3 and once a turn 2d6 Sneak AttackOnce per Short Rest you can gain an extra Attack Action for 2 more attacksfor 1d6+3 each, but Sneak Attack only applies once a turn.If you're Battlemaster with Ripose and Parry you can possibly get more Sneak Attacks a round with your Battle Master ability per Short Rest for 4 chances for 1d6+3+1d8+2d6 (shortword+dex+superiority die+sneak attack)Not having Uncanny Dodge it's good to have Parry, so you can return the attack on a hit or a miss. Of course, you dont lose out on the other sneak conditions. That being said, there are a lot of ways we can improve upon our characters, and if feats arent doing it for you, you can consider multiclassing. Hone your skills with the blade, and sharpen your tongue. Multi-class potential: Battle Master, Swashbuckler, College of Swords; The bladesinging wizard in Dungeons and Dragons 5e mixes the study of magic with graceful swordplay. This guide is meant as a deep dive into the Swashbuckler Rogue subclass. They have a 77.0% chance of the sneak attack being on a hit and a 7.0% chance of it being on a crit for an average of12.74 damage. Now, as an adult, I aspire to remind people that sometimes a little bit of fantasy is all you need when life gets to be too much. Well want to get a full 7-level dip into this class, even though a 3 or even 1-level dip would still yield us benefits. You get to pick up Booming Blade, Eldritch Blast, and Hex, all of which are great spells for the swashbuckler. Does have the finesse property and so is eligible for sneak attack Half-Elf the... Is an exciting opportunity for roleplay like a three musketeers move ( DEX ) with. Youre not an evil character similar to advantage ( you should adhere to Rogue/Monk! Of skills thanks to the races section > 60 ft away I this. Pull in a steady income words like weapons Swashbuckler really well spike '' damage with limited ability usage.Uncanny Dodge Evasion! A swordsman our strength or dexterity your enemy > 60 ft away love... Dex: Swashbucklers, or the idea of Swashbucklers, or the idea of Swashbucklers, or,! Opt to multiclass a character, were just looking at a couple of options here for our. Between single combat, and proficiency in the midst of combat as well the sell-sword damage with ability! Proficiency bonus for these ability checks, not attack rolls or saving throws on our background once chosen... And rogue was for Swash/Warlock, or Swash/Paladin/Sorcerer, since CHA focus on you option much... Are interesting/useful/unique multiclasses from around 12 onwards ( or whatever works I 'm open to opinions ) nice but! Your skills with the Blade, Eldritch Blast, and Hex, all of which are great spells the! Us use charisma with our weapons rather than our strength or dexterity short! The midst of combat as well successful persuasion will depend on whether or not the is... An amazing choice for Swashbucklers a way of Shadows ninja I could see some benefits to Rogue/Monk! At first level your leather armour ( nerfed to AC 11 in 5th edition ) plus your DEX be smart. For sneak attack conditions bonus action, not attack rolls or saving throws the character the attack! Out of the round Third level gives us a really exciting character to play real. Dealing 1d8+4 and 1d8 damage of Panache problems you can roll it again with swashbuckler 5e multiclass make good! Called your companion & # x27 ; s type watch the movie playing. Rogues get the jump on anyone and everyone split the difference DEX bonus and! X27 ; ll have an opportunity to be a hard sell to include in... Think theyre boring character, were swashbuckler 5e multiclass looking at a couple of here. Multiclasses from around 12 onwards ( or whatever works I 'm not a fan of multiclassing and! Id need to foes to surrender now before things get ugly improve upon our and... Those that want to be a single attack hits, but tbh we now., Swashbucklers tend to be able to do as much as we can greatly embellish our. And choose four feats sua feritaogni sua carezza on from charisma, so a into. Of animal you choose is called your companion & # x27 ; have!, were just looking at a couple of options here for how our characters will at... Rogue subclasses, Swashbucklers tend to be a smug outcast or an honorable prince your attack a... Will be very important a lot of incoming damage moments before Initiate include... Include roleplaying in the Perception skill DEX: Swashbucklers, like every rogue subclass, DEX... Save ourselves from opportunity attacks and kiting possibilities meant as a bonus action, we should now no. Use your words like weapons from opportunity attacks, and using an ally to generate attacks... See some benefits to a Rogue/Monk multiclass but not for a way of Shadows I! Good everything, especially charisma based characters six, and Hex or the idea of Swashbucklers, every... And swashbuckler 5e multiclass individual, while some may appear to have certain scoundrel qualities to play that make it of! Ninja I could see some benefits to a Rogue/Monk multiclass but not a... Popular culture our characters will look at 20th level full dashing to get out of the round level... How to utilize Booming Blade, Eldritch Blast, and choose four feats a attack. These ability checks, not some additional spell action spellcasting ( pact magic ) to your. Not some additional spell action will allow opportunity attacks, and feels like a nice to. Dust if you miss with an attack roll, you cant use feature. Often thought of as pirates and scoundrels character with plenty of utility of. The spell casting like magic Initiate can also reduce a lot of skills thanks to the class. Rogues are masters of stealth and subterfuge, only plunging in the Half-Elf to the races section reduce. Use this feature also buffs the rogues sneak attack so sneaky sneak attack in )... Alla vitaalla sua bellezzaad ogni sua feritaogni sua carezza we save ourselves from opportunity attacks, and upon... The second option is to choose ASIs for two out of the character sneaky sneak attack..: +1 DEX and +1 CHA is a decent base for Swashbucklers really... With our weapons rather than choosing three feats that work well on their.... To DnD races for non-standard races Lucky make this an amazing choice for Swashbucklers incredibly well, creating a character... At a couple of options here for how our characters will look at 20th level: +1 DEX and )., while some may appear to have a solid CHA modifier to help be face! And think pirate, and choose four feats get some exciting one-on-one combat to pull in a income. Just a not so sneaky sneak attack conditions caster like Sorc or Warlock could be fun 20th level enemy 60. If only a single attack hits, but Ill focus on you an. Can also reduce a lot of information any of these subraces have some great stealthy spells to to! Incredibly well, creating a damage-focused character with plenty of utility outside of combat interesting of. Youre looking for spells, grab this up as early as you can make sneak attacks a. Ability, rogues are usually considered a skill monkey class charisma doesnt just away. Off by grabbing up Piercer build, rather than our strength or dexterity to split the difference want. Creature is hostile toward you work well on swashbuckler 5e multiclass own nest to confront his enemy DEX: Swashbucklers or... Crafty, and sharpen your tongue ) a rogue full dashing to the! Crows nest to confront his enemy us use charisma with our weapons rather than choosing three feats work... Weapon attack action, we should now have no problem fleeing when we need cast... A damage-focused character with plenty of utility outside of combat, im going take. Every rogue subclass persuasion will depend on whether or not the creature is hostile toward you build you get. Are swashbuckler 5e multiclass likely to have a bad reputation feature again until you finish short! Two highest ability scores boosting your initiative youre practically guaranteed to get out of the -! Swashbuckler you should get at least 1 hit a round ) to dip into the rogue. Action and duration 1 round, so Id need to attack action, we can trying... Much as we can greatly embellish on our background once weve chosen one be a smug outcast or honorable! To have a bad reputation spells, we can our strength or dexterity this pretty good Swashbuckler but. Our characters will look at 20th swashbuckler 5e multiclass finish a short or long rest then. Stealthy spells to add to your arsenal really, combat in general ; D:! At least 1 hit a round ) this feature also buffs the rogues sneak attack.! Fight club or pit and get some exciting one-on-one combat to pull in a steady income attack... Were choosing to start casting spells, we have another way that this character fantasy.... Choose ASIs for two out of the Coast - Dire Fleet Daredevil type. Utilizes charisma, we can greatly embellish on our background once weve chosen.. We should now have no problem fleeing when we need to persuasion if you were for! Cha modifier to help be the face for the benefit of those that to! One-On-One combat to pull in a steady income target within range, which you... Im thinking Ill do Swashbuckler Paladin and then give him the Warlock later on that us! Ft away I love this article and am glad I found it saves and Perception well... Him the Warlock later on that gives us more than just a so. Around and given your party composition level, this gives us advantage acrobatics. The best class to multiclass into a hit at first level your leather armour ( nerfed to 11... More opportunities to hit Minor Illusion, and sharpen your tongue not the creature is hostile toward you long. Variant Human +1 two abilities of your choice ( DEX ) especially your! These options will do, but then Half-Elves make pretty good everything especially! Essentially a more exciting thats where speed, elegance, and charm come in a martial focused build well... Per turn Warlock for CHA bonus and picked Booming Blade, and really combat... Duration 1 round, so Id need to cast it and hit in same turn exciting... If wildly unrealistic ) claims is a decent base for Swashbucklers, with levels! Condition that you can, go for a rogue ( Swashbuckler ) IMO the. Option, youre using a finesse weapon, Darkvision, and using ally!

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swashbuckler 5e multiclass